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Village Ironsmith (Innistrad #168)

Village Ironsmith #168

Innistrad · Creature — Human Werewolf // Creature — Werewolf · Common · 1/3/1/1 P/T

Each night, he abandons the trappings of civilization. // Each morning, he repairs the front door.

Market prices

$0.06 market +20.0% 7d · updated Sep 17

PrintingLowMarketMedian
Foil-$0.33$0.40
Normal$0.01$0.06$0.20

Price history

+$0.01 (+20.0%) over 14 days · High $0.06 · Low $0.05

Village Ironsmith market price, Sep 4 to Sep 17$0.06$0.05$0.05Sep 4Sep 10Sep 17
Daily prices (14 days)
DayMarketLowMedian
2026-09-17$0.06$0.01$0.20
2026-09-16$0.06$0.01$0.20
2026-09-15$0.05$0.01$0.20
2026-09-14$0.05$0.01$0.20
2026-09-13$0.05$0.01$0.20
2026-09-12$0.05$0.01$0.20
2026-09-11$0.05$0.01$0.20
2026-09-10$0.05$0.01$0.20
2026-09-09$0.05$0.01$0.20
2026-09-08$0.05$0.01$0.20
2026-09-07$0.05$0.01$0.20
2026-09-06$0.05$0.01$0.20
2026-09-05$0.05$0.01$0.20
2026-09-04$0.05$0.01$0.20

Details

Type
Creature — Human Werewolf // Creature — Werewolf
Mana value
2
Power/Toughness
1/3/1/1
Colour
Red
Rules text
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. // Ironfang First strike At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Flavour
Each night, he abandons the trappings of civilization. // Each morning, he repairs the front door.
Set
Innistrad, released 2011-09-30
Card ID
115408

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