
Magic Minigame: Beyond Booster Blitz #2
Market prices
$0.15 market 0.0% 7d
| Printing | Low | Market | Median |
|---|---|---|---|
| Normal | $0.01 | $0.15 | $0.20 |
Price history
+$0.02 (+15.4%) over 13 days · High $0.15 · Low $0.13
Daily prices (13 days)
| Day | Market | Low | Median |
|---|---|---|---|
| 2026-09-16 | $0.15 | $0.01 | $0.20 |
| 2026-09-15 | $0.15 | $0.01 | $0.20 |
| 2026-09-14 | $0.15 | $0.01 | $0.20 |
| 2026-09-13 | $0.15 | $0.01 | $0.20 |
| 2026-09-12 | $0.15 | $0.01 | $0.20 |
| 2026-09-11 | $0.15 | $0.01 | $0.20 |
| 2026-09-10 | $0.15 | $0.01 | $0.20 |
| 2026-09-09 | $0.15 | $0.01 | $0.20 |
| 2026-09-08 | $0.15 | $0.01 | $0.20 |
| 2026-09-07 | $0.15 | $0.01 | $0.20 |
| 2026-09-06 | $0.15 | $0.01 | $0.20 |
| 2026-09-05 | $0.15 | $0.01 | $0.20 |
| 2026-09-04 | $0.13 | $0.01 | $0.20 |
Details
- Rules text
- • 2 players • 4 packs • 10 minutes Objective: Best your opponent in a series of fast Magic games using only the cards in two booster packs! Get Ready: Each player opens two packs and makes three face-down piles of three cards each using the Magic cards inside. Players make their piles with the goal of winning a series of Magic games with these modified rules: Players start at 5 life, have infinite mana, and cannot lose by drawing from an empty library. Let's Play: Randomly determine who goes first. Each player chooses which pile their opponent will use for each round. Then both players draw all three of their cards and play a game of Magic . When a player loses a game, they get to go first in the next game. To Win: The first player to win two games wins the match.
- Set
- Universes Beyond: Assassin's Creed, released 2024-07-05
- Card ID
- 103411
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